![]() ![]() There is also another interesting triggered mechanic. You are going to cast many of your Spells manually, including Blood Rage, Ancestor Totems, Molten Shell, and AncestralCry, but in most cases, these will be needed only against Bosses. ![]() Your Life will be capped at around 4,000, but the damage will be greatly reduced by all the buffs and passives, allowing for a very safe playstyle. In this build, you are also going to play as a Low-Life character with Petrified Blood and Banner/Stance Spells that reserve your Life with Blood Magic notable. The main idea of this build is to maximize your Physical Damage mitigation so that you can ignore the damage received from Boneshatter's Trauma stacks, which can greatly increase your maximum DPS. Kind of slow, but tanky as hell, with tons of Physical Damage mitigation and devastating melee hits. This is the type of Melee build you would normally expect a Juggernaut to be. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. We also added a version that puts less emphasis on Strength Stacking, it would allow you to have all your Items of Rare quality, which is a good thing in the long run. It's Still a low-life Strength-stacking build.įor patch 3.20, we added a lot of other options to gear up the character, which includes Precise Technique Keystone and Divergent Boneshatter. It comes with some changes to the Skill Tree, Gem setups, and additional gear options, but overall the build remains very similar. It's a popular build among players valuing survivability.Īs of Patch 3.18, we introduced numerous minor changes - the build now uses an Anomalous version of Boneshatter which reduces the Stun Threshold, making it possible to permanently Stun any opponent in the game. ![]() Undeniable Notable from your Ascendancy Tree will cover the need for Accuracy Rating. With the Iron Fortress, the inherent Strength bonus for Melee Physical Damage is boosted by one-third, and it grants you an additional, substantial layer of defense. Having a lot of Strength is particularly useful for this build not only because of its inherent stats - Maximum Life and Melee Physical Damage but also because of the benefits granted by the weapon Pillar of the Caged God - it increases your Physical Weapon Damage by 16% per 10 Strength, meaning 1600% at 1k Str, that's twice the amount of Fecebreaker at its highest roll. When it comes to stacking Strenght, a lot of best-in-slot items are Uniques which lowers the overall cost of the build quite significantly - your Gloves, Boots, Amulet, Body Armour, and Weapon can be Unique Items that are cheap and common. You can even reserve your Life to reap the benefits of Bloodthirst, but that requires a lot of Maximum Life.īuilds that stack basic Attributes are usually very expensive to min-max. with such defenses, the Boneshatter's damage will have little to no effect on you. ![]() With the proper setup, the character can reach 7 to 10k of Maximum Life, have an additional reduction in Physical, Elemental, and general Damage it takes, and a huge amount of Resistances. Juggernaut is the ascendancy that specializes in Physical Damage mitigation and enhancing the Endurance Charge perks. This status is called Trauma and it lasts for 6 seconds - as the character you're playing is extremely tanky and can mitigate a lot of Physical Damage, you want to increase this bonus to its limit. It has very high base damage, but the downside is the attacker is also getting hurt in the process, not as much as the enemy, but the damage received will increase for the parties at both ends of the weapon. Boneshatter is a Melee Strike restricted to Axes, Staves, Maces, and Sceptres. ![]()
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